![]() Often the definitions can be combined in a poetic way for better results. It is also possible to use the definition as just a starting place for the name’s meaning. If you have randomly generated a name and don’t like it’s definition, try altering the order of the words. If you didn’t like “Reithar,” try a name that means “Bear-Sister” instead. If you can’t make a particular name work, try one with a similar meaning. Although not every combination of prefixes and suffixes will sound right, usually only a minor change is called for. If you don’t like a particular combination, try some of the alternate suffixes listed, or add an “a,” “e,” “i,” “l,” “r,” “s,” “sh,” or an apostrophe. Looking at the definitions, you decide her name will mean “Bear-Friend.” This results in the name “Rethar,” “Reethar,” or “Reithar.” If your character is a ranger who is fond of bears, you might decide her name should reflect this. If you prefer, it is also possible to pick a set of definitions you like and assemble the name that matches them. You may randomly generate an elven name by rolling on Table 1. These formal House names would be used for ancient noble houses, usually of Grey or Gold Elf Descent. In Some Cases a formal house name can be generated as well by rolling randomly on Optional Table 1B. Alternate spellings have also been provided in some cases. In the case of suffixes, male and female endings have been included where appropriate. Definitions have been included in these tables to help determine what a name means once it has been generated. How it Works: Each elven name consists of a prefix (from Table 2) and one or more suffixes (from Table 3). ![]() Although this could not possibly represent all the possible names for a race as old and diverse as the elves, this list can serve as a starting point and quick reference to create a large and consistent list of names. ![]() ![]() The elven name generator below has been presented to assist with this daunting task. Especially in the case of elves, it is important that names represent and reflect the race’s special attitudes and philosophies This is especially true for a GM who may find himself trying to come up with a large number of such names on short notice, yet without appropriate names, non-human characters often loose their unique flavor. It is difficult to come up with names that are appropriate for non-human characters and consistent with one another. Most non-human characters can’t be named from a list of historic names, forcing DMs to make up totally new names. One of the most common problems GMs and players alike have when playing non-human characters is naming them. Elves prefer names that flow off the tongue like wind through the trees. ![]()
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